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You are discussing scaling requirements with a gaming company. When the game launches, they are expecting incoming data surges of 2 million users or more during weekends and holidays. Their on-premise systems have had issues scaling and they want your advice on solving the issue .
What do you recommend?
- A . Either Compute Engine VMs or Kubernetes nodes work, but it is better to keep a buffer of an extra 2 million users.
B . We can deploy a Pub/Sub to ingest data which will grow to absorb demand and pass it on to other stages.
C . We will allocate Compute Engine VMs estimating 80% capacity of 2 million users.
D . We will allocate Kubernetes nodes estimating 80% capacity of 2 million users.
Suggested Answer: B
Explanation:
When there are huge surges in demand, it is preferable to use serverless technologies that automatically scale on demand. In this case, the key concern is data ingestion. Pub/Sub is a serverless system that can expand to absorb such demand.
Explanation:
When there are huge surges in demand, it is preferable to use serverless technologies that automatically scale on demand. In this case, the key concern is data ingestion. Pub/Sub is a serverless system that can expand to absorb such demand.
Posted : 07/12/2022 9:30 pm