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What are two reasons that cause late collisions to increment on an Ethernet interface? (Choose two)

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(@whellerrashad)
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What are two reasons that cause late collisions to increment on an Ethernet interface? (Choose two)

  • A . when the sending device waits 15 seconds before sending the frame again
  • B . when the cable length limits are exceeded
  • C . when one side of the connection is configured for half-duplex
  • D . when Carner Sense Multiple Access/Collision Detection is used
  • E . when a collision occurs after the 32nd byte of a frame has been transmitted

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Suggested Answer: BC

Explanation:

A late collision is defined as any collision that occurs after the first 512 bits (or 64th byte) of the frame have been transmitted. The usual possible causes are full-duplex/half-duplex mismatch, exceeded Ethernet cable length limits, or defective hardware such as incorrect cabling, noncompliant number of hubs in the network, or a bad NIC.

Late collisions should never occur in a properly designed Ethernet network. They usually occur when Ethernet cables are too long or when there are too many repeaters in the network. Reference: Click here

   
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